Movers: Fixed an error while placing PlayerPowerBarAlt with Stick Frames disabled. Make sure we only attempt to skin addons with RegisterSkin, which are finished loading. Removed the Frequent Updates option, it is now on by default. Fixed `[namecolor]` not updating sometimes when it should. Chat History will now highlight keywords, allow linking of URLs, and will no longer populate Last Tell for replies. Fixed error for shapeshifting druids who enter combat when nameplate classbar is attached to player nameplate. Added option in our media section to remove the cropping from icons. Now it is a chance proc again so that … Fixed spam errors when trying to change Talents when you have non selected yet. (#142). (#323). Changed the click needed to reset current session in the gold datatext from Shift+LeftClick to Ctrl+RightClick. Keep in mind that parts of the new nameplates are still being worked on. Fixed the DropDown Box text on the Communities Stream Dropdown. Added Debuff Highlighting on our Focus Frame. (#1314), Fixed double player nameplate when changing specific settings in the config. Center piece of Phase Indicator was getting stuck on. Skinned a few more tutorial frame close buttons. Reworked some of the general Nameplate config settings so it's hopefully more clear and easy to use. Attempted to fix strange nameplate behaviour. Actionbar Buttons can be sized unproportionally now by unchecking the Keep Size Ratio option. Fixed error: Nameplates attempt to access forbidden object from code tainted by an AddOn. (Thanks AcidWeb and Nihilith for helping debug). Objective Tracker optional setting to hide while in Mythic Keystone runs. [Nameplate] Reallowed Target and Threat Scale in options. ElvUI_CustomTweaks is now depreciated and forced off. Saved Instances will now be sorted by name then difficulty. This will use the least amount of spacing needed. (oUF_Fader), [Unitframe] Replaced the Range check option with the Unitframe Fader settings. [Nameplate] Health Prediction defaulted to off except for Player. ... My newly created elvui profile mainly for healing. (#1925). It should now find items that it previously did not. Added possibility of hooking into style filter conditions. If you use friendly nameplates in those situations then you will notice that they use the default WoW style. Updated all used libraries to latest versions. Removed ultra rare hidden error with how we spawn the Talking Head Frame. This release contains a warning popup which informs the user that nameplates will be reset when ElvUI v11 is released with patch 8.1.5 on March 12th. This will make heal absorb cover a portion of the health instead of extending it. SetNamePlateSelfSize error was removed from the code. A cool glow and arrows have been added, along with the ability to change their color. Added new scale options. [Lag Fix] Reworked how we send calls to the UpdateAuraCooldownPosition functions and on NamePlate Auras to save on CPU time. Party Pets and Party Targets can now display Aura Highlight. Fixed QuestGreetingPanel & WorldMap skin not take account to Parchment Remover. Optimized nameplates a bit, by making sure updates on Blizzard plates would not continue firing after we replaced them with our own. Corrected Count Font Outline on Top Auras, along with the border color being incorrect. Fixed issue with nameplates not updating correctly when leaving a Warframe vehicle. (#873). Fixed the non-Target Nameplate transparency option. Added toggle option for datatext backdrop. Fixed Minimap colored green when ElvUI Minimap is disabled. Prevent error in tooltip when changing spec while mousing over something. Fixed bug where nameplate threat scale wasn't being reset on new units that no threat existed on. (Thanks AcidWeb and Ls- for helping us with this!) Added Infested affix buff to RaidBuffsElvUI filter. E:ShortValue will now floor values below 1000. Raid icons will now be displayed as text in the Copy Chat window so they can be copied correctly. Attempted to fix an issue which caused Chat Bubbles to error with Font not set. Ungoofed the Nameplate Thin Border option (under. I shall die here. Fixed issue with arena frames displaying wrong unit in PvP Brawls. Fixed issue which incorrectly caused Debuff Highlighting to be active for mages. It will now send a lot fewer messages in total. Options: Readd the confirmation popup to Reset Profile button. Added an overlay alpha option for UnitFrames portraits. Added scale option for the smaller world map. Updated Trinket Spells for Trinket element. Smoothed the Top Aura Status Bars when they are active. They can be found in the NamePlates General Options. Removed alert and flash in chat tabs when chat history is displayed after a login or reload. Tooltips were hanging around during combat when they weren't supposed to. Fixed an issue which could result in Quest Icon not showing up on nameplates even if it was enabled. Tooltip was erroring when Minimap was disabled. Fixed Item Upgradeable Icon while using Pawn. Discipline Priest. [Nameplate] Removed Detection as this was used in Legion but is no longer used as much and this would increase preformance further. [Style Filter] Added Triggers- Unit Is Tap Denied, Unit is Not Tap Denied. Attempted fix for two Toolkit errors (cause by nameplate and bankframe code) and AceConfigDialog restricted regions error. Fixed a division by zero error in the Reputation DataBar. Quest reward will show percent of level, also the EXP Bar will show Quest XP if enabled. Added an option to ignore the UI Scale popup when resizing the game window (General -> Ignore UI Scale Popup). ElvUI will now handle the error gracefully and inform you that the import string is incorrect. Trying to keybind a flyout menu will now correctly show a tooltip too. This can be used to tell ElvUI that it should not automatically change a specific CVar which had previously been locked in place by ElvUI. Fixed spell ID for Consuming Hunger in the RaidDebuffs filter. Fixed the "Darken Inactive" setting for stance bar. Added Custom Font options for Unitframe Castbars (Thanks @Caedis). Added some additional spells to the RaidDebuffs and RaidBuffsElvUI filters for M+ dungeons. Talent tooltips were showing ID, not once but twice, sometimes three or four or five.. maybe six times. Fixed rare issue where UIScale had been stored as 0 and would cause the UI to explode. Fixed the text info on Import and Export of a profile, it would stack the text at the bottom incorrectly before at first open. Party Pets now have an Aura Watch setting. Added visibility settings to the Stance Bar. Unitframe Status Bars will now sync their textures onto the background space when not using transparent. (#30). Added `ElvUIGVC` chat channel for Version Checking (AddOn Communication) and Voice Chat (off by Default) on realm. This release resets the nameplate settings in order to transition to the new nameplates. Removed T-18 4 PC Bonus from the Druid Buff Indicator. Updated various parts of Bag, Bag Sort, and Bag Bar code. Fixed issue with healer icon position when portrait is enabled on nameplates. ... Hanny Heal profil. Added the source text for mounts in the tooltip. Various tweaks and fixes to skins and skinned: Recap button & Warboard frame. Fixed issue which prevented nameplate glow from wrapping around the enemy castbars. Fixed some inconsistencies with the ElvUI chat history. Units in different phases will now always have their unitframe be displayed as out of range. Added World Latency to our System Datatext. Fixed an issue which prevented Aurabars from correctly handling the Dispellable filters. [Config] Oganized a bit with help from (@wing5wong). Skinned the reward icons with a quality border on the quest skin. Added Veiled Argunite to the Currencies datatext tooltip. Style Filters threat triggering is now no longer wearing slow shoes. Added terrible workaround for the broken events that cause health updates to break down. We decided to completely rewrite the DataBars, this includes rewriting the old threat into this new module. If no role is selected then it will ignore this trigger and try to activate. the copyright holders. Updated SpellHighlightTexture in the Spellbook (#547). Because of a change Blizzard made to friendly nameplates in 7.2, it is no longer possible to modify them in dungeons and raid instances. Changed the name format used for the ElvUI nameplates. Goodbye. Puede ir solicitándolos y dentro de las posibilidades de espacio y tamaño de los mismos se agregarán poco a poco. Added option to control heal prediction overflow. Optimized plate load in so the performance will be improved if plates spawn quickly. Hidden Pet bar blings were dragged to the depths, unless the bar shows, then they are back (temporarily). Added right-click functionality for the movers in `/moveui` to get to the options. Fixed the level line on ToolTips in some languages. Until lvl 12 the range will only be melee, then you get Hand of Reckoning which we can use to check range. Fixed an issue which kept healers stored when out of a Battleground. Updated unitframe range check for druids to use spells that are learned earlier. Fixed tooltips getting skinned while Tooltip Skin option is disabled. Fixed visual issue where the voice channel icon would show on the chat panel even though it was hidden causing it to appear out of place. Added "Class" to Style Filter triggers. Added callback system for ElvUI modules in order to preserve stack trace when an error occurs. Restructured the UnitFrame sections of the ingame config. Added an option to allow the portrait on UnitFrames to truly overlay the health, including the backdrop. Implemented a work around for the Quest Objective Tracker Icon being unusable sometimes in combat. Inverted heal absorb display and removed option to change it. It seems unitframes were confused as to whether or not the unit was, If you were a bad boi and interrupt yourself with the. Fixed error with UnitFrame Tags when enter Arena. Fixed an issue with the cooldown module which wouldn't correctly set cooldowns when they were started cooldown before you logged into the game. Added new Tags, which allows transliteration. Added Visual Aura Timer from Blazeflack. Hopefully, Maybe, Perhaps, Possibly corrected the error which caused the Auras trying to attach to themselves on Unitframes (for real this time). Unitframe and Nameplate font issues (new method to get them showing properly), Actionbar Backdrops we reworked to fix them being a little funky, this includes Pet and Stance bar, ElvUI_QuestXP is now depreciated and forced off, System DT options: No Label, Other Addons, Buffwatch errors (they are Aurawatch now), Databars not showing properly with combat setting, Databars Show Border option not working properly, Time Datatext showing empty world PVP stuff. [Nameplate] Added an option to toggle the Nameplates from fading in when shown. Fixed an error regarding LeaveVehicleButton in battlegrounds. Fixed error when attempting to right click a fake unitframe spawned from "Display Frames" by unregistering mouse on these frames. Added "Match SpellID Only" option to individual RaidDebuff Indicator modules. Fixed placement issue of name and level on NamePlates when "Always Show Target Healthbar" is disabled. Changed "XP" to "AP" on the Artifact DataBar. (#1798), Added a note above Raid / Raid40 / RaidPet which states you can't toggle them or change their number of groups when. Added Faction info to the Gold Datatext and fixed a possible error with new characters on it. You may make modifications to this addon for private use only, you
A decent amount of you didn't seem to like the change this hopefully will make you love us again. Added new "CastByNPC" special filter for aura filtering. Added option to change the vertical/horizontal overlap of the Nameplates. (#824), Fixed an issue which caused pixel borders to be double or missing. The other two have had their names updated, so if you changed settings of them (Boss or Explosives), you can go ahead and delete them yourself now). [Nameplate] Updated oUF to increase preformance of the new Nameplates further. Updated UnitFrame and NamePlate heal prediction based on oUF changes. Blizzard Bags Skin: Show and skinned the bag icons. Consumable items that disappear when logged out are now sorted last to avoid gaps in the ElvUI bags. Added optional mount name for units on tooltips. Fixed (hopefully) a Smart Aura Position setting issue which would cause the Buffs and Debuffs on Unitframes to cause a SetPoint error. Quest Icons code was slightly updated to improve locales and pick the correct icon to use, so now it might work on other languages better. Fixed incompatibility issue(s) with Kaliel's Tracker due to a moved reference to E.Blizzard. Disabled "Text Toggle on NPC" by default, as it caused confusion for new players. 105%. Added Title element to the Player Nameplate. Added Tank Icon, which is similar to Healer Icon in PVP. Aura Special Filters can now be localized. Added click-through option for Actionbars: Bar 1 through 10, Pet, and Stance bar. The "power" keyword will once again only find items that grant AP. Added warning popup with information about nameplates getting reset with patch 8.1.5. Updated gold datatext. Fixed issue which caused the gem backdrops on the iLvl stay shown when disabled. Changed how we control state of filters used in filter priority lists. Example: "/ec unitframe,player,portrait". Fixed the title tag for FRIENDLY_NPC Nameplates. (#372), Added quick search for spells in filters. Added font options for the duration and stack text on nameplate auras. As a downside it will not look as crisp as it used to. Fixed issue which caused the Script Profile Popup to be shown twice. Added button size and spacing options to the Micro Bar. Added support for mages in Debuff Highlight, they can once again remove curses. Tags attached to the Power element (including Custom Texts) will be placed correctly with the AutoHide option. Available Tags is now available in the Options. I prefer Tukui simply because it offers a lot of customization but manages to keep a nice clean overall look without needing you to spend ages trying to align pixels and slowly going mad. General section of Units in Unitframe settings are less of a mess. This will allow unitframe tags to use the Korean number annotations. Bag Bar: Lowered the min button spacing to -1. [Lag Fix] We believe we have finally resolved the preformance degrade/reaping issue, which was caused from the texts on UnitFrame and NamePlates causing a code stack which eventually would drain FPS. Fixed AP calculation for items with very high values for Asian clients. The Chat Module now supports Custom Class Colors a little better now. Fixed issue which caused unitframe tags containing literals to use OnUpdate instead of their assigned events. Using "/luaerror off" will restore Addons disabled from "/luaerror on" in testing now (during that session only). We now only use one Font option for the Character-/Inspect Feature. Fixed "button.db" error in Nameplate Aura code. Added a count of remaining available characters to the chat editbox. Fixed friendly nameplates not showing in Garrisons. Added an option to enable a more visible Auto Attack animation on the ActionBars. Fixed Item Level showing incorrectly on the character page when in a gear scaled instance. Fixed UI-Scale being off for Mac users as well. Added talent triggers for nameplate style filters. New section for Boss Button, Zone Ability, and Vehicle exit in the ActionBars options, which includes adding the ability to enable Inherit Global Fade on the Boss and Zone buttons. The Style Filter action "Name Only" will also display the NPC title now. [Nameplate: Style Filter] Add a new Filter: "Explosives" for Explosive Orbs in Mythic plus. [Actionbar] Fixed the pushed texture getting stuck on some buttons. Reload UI … The Artifact DataBar tooltip will now display numbers in groupings (1.000.000). Fixed an issue that mostly affected actionbars, where elements would be misplaced after a profile change. Fixed issue which caused the Action bar buttons to not set the "checked" state. Added two buttons to Quick Toggle Blizzard Skins, in the skin section of config. Sorry this was overlooked. Fixed BG Stats tooltip not showing the details. Fixed a bug which broke exporting profiles in plugin format. (#950). Skinned the Expand/Collapse buttons on various frames. Added support for chat filters for community channels displayed in the real chat window. [Unitframe] Fixed Castbar hold time not working correctly. Fixed a bug where nameplate threat scale wasn't being reset on new units that no threat existed on. Fixed display of the rep DataBar for paragon factions. Designed for people that want a more modern user interface without bloated features. Added Top and Bottom for Custom Text on ActionBars. Frame Glow is now cool with hugging the Alt Power Bar on Unitframes too. Fixed error trying to copy settings between nameplate units (#305). CustomTexts: Correctly place the text when attached to. Added ExtraActionBars from Blazeflack. Fixed an error when importing a profile, which complaining about priority not existing for auras. [Nameplate] Fixed a bug where the Highlight was under the health. Allowed the Config to once again leave the screen. Updated ArenaPrepFrame functions (Thanks oUF!). I do like having the floating text combat knowing how much i heal and etc but i do not like this font. Added "Current - Percent (Remaining)" text format option for DataBars. copyrighted to their authors with all rights reserved. Added Bag Split (Bags + Bank) and Reverse Slots to the Bags. Added E:IgnoreCVar(cvarName, ignore) API. Backdrop on the Microbar was a little off, that is sorted. [Nameplate] Added ElvUIPlayerNamePlateAnchor for WeakAuras and other AddOns. Intenté completar más del archivo de localización para español. Attempted to fix the Portrait offsets and made the settings display an important note. (#1414). We start with an add-on that isn’t particularly tied with raiding in WoW Shadowlands, but it’s used by almost any serious raider in the game. Fixed Blizzard Castbar being disabled when Unitframe module was disabled. … Added a separate "Border Color" option for UnitFrames. Fixed an issue that was causing Aura Statusbars color to become color stuck on auras with no duration. Multiple texts were reworked for this update. (This should mainly fix the lag reported when opening your bags). 1. Updated Translations for Portuguese (Thanks to @Aleczk) and French (Thanks to @Pristie). Added nameplate friendly NPC option "always show" this is used to toggle npc nameplates using blizzards setting; so that they can go into blizzard name-only mode. This was also added as an action in style filters. Style Filters: Ability to trigger an aura with at least X number of stacks. Added Alternative Power bar option to Raid and Raid40. Style Filters and Custom Texts will be automatically selected when created now. Previously it was "ElvUI_Plate%d_UnitFrame" and now it is "ElvUI_NamePlate%d". Fixed an error that could happen when adding new spells to the Buff Indicator filters. Fixed AP calculation in bags for Korean and Chinese clients. Fixed issue with UnitFrame Mouseglow when Portraits was enabled in non-overlay mode. AuraBars using Debuffs type can once again, switch to Class Color, just like magic. World of Warcraft User Interface. Fixed Social Queue Datatext and Chat Message. This allows you to copy module settings to/from your different profiles. (Thanks oUF <3). Fixed Pet bar issue which sometimes could error about `pushed`. WoW: Addons - ElvUI Quelle: buffed 01.06.2011 um 08:40 Uhr von zailant - ElvUI ist ein Addon für World of Warcraft, welches das ursprüngliche Aussehen der Leisten und des Menüs verändert. Fixed taint in CommunitiesUI preventing you from setting notes among other things. Fixed pet type in tooltip for non-English clients. Fixed issue which made it impossible to target raid members in vehicles in the new raid instance. Fixed an issue which caused clicking problems in the middle of the screen. New option to Allow Profile Sharing (off by default) in profile section. Fixed issue which caused E:UpdateAll to be called twice, potentially causing errors in plugins. Added Flyout Button Size option (for pets and such). The eyeball for group finder was still hiding. (Credits: Foxlit - WarPlan). Added option to hide Blizzard nameplates. 79% Upvoted. Now you use Shift+LeftClick to toggle between friendly, enemy and normal state on a filter. (#726 - Thanks @wing5wong). Though, i use another skin for my TukUi called CyUi which looks alot better than ElvUi and the original TukUi. Added display of upgrade icon in the skinned version of the default bags. This is a great UI to start minimal and fresh, more or less like what Blizzard offer with their base UI. Updated the Quest and Upgrade Icon in the Bag module. Fixed statusbars on the ToyBox & Heirloom tab in the collection skin. Added custom font count and hotkey text options for Action Bars (Thanks @Caedis). Added support for checkboxes on our static popups. Adjustable transparency for the ElvUI interface movers. Fixed Twitter icon not appearing for items in chat. Fixed Auras text from using wrong settings. Fixed various issues with tooltips (#472). Added ability to match players own health in the "Health Threshold" trigger for nameplate style filters. Added Korean option for the "Numer Prefix Style" setting. Updated some of the Priest, Monk, and Paladin Buff Indicator spells. (Thanks @Sirenfal), Raid-wide-sorting has now evolved, the new way will sort the. Added more game clients to the Friends datatext. How this could be used: This is a great one for healers! Added "Display Interrupt Source" to NamePlate castbars. Tweaked the way the UI Scale popup shows to prevent it from happening in more cases, when it should not be shown. Also, Apply All Fonts will a work for these again. Changed default position of role icons on unitframes so they don't overlap with name. (#1372). Added more position values for the Elite Icon on Nameplates. Let Swapped Alt Power work on all Alt Power types not just raid type ones. This means chat bubbles will have the default look while you are in a dungeon or raid instance (Garrison included). Added new Currencies to our Currencies Datatext. Every inch of me shall perish. Fixed various issues with the keybind feature (/kb). Rewrote the Cutaway bars to provide a cleaner implementation that works better with various nameplate and unitframe settings. Removed the 'Forcing MaxGroups to' message. This will only fix BattleTag friend history messages to be linked correctly, while Real ID friends history messages will still suffer from this issue. Quartz. (#469 #1253 #1278 and #1285 - Thanks @wing5wong). If disabled it will allow it to match by spell name in addition to spell ID. 40.4k. Combine this filter with a whitelist in order to only see your own spells from this whitelist. (oUF_Fader). ElvUI TBC : Interface : Ein noch in Entwicklung befindlicher Backport zu TBC 2.4.3 des beliebten ElvUI. Adjustments to the Quest Skin to try to keep the text and backgrounds showing properly (again). Changed UIScale information popup so it will continue to pop up until an action has been taken. Added Alternative Power Bar. Aura Highlight: This actually works again too. Added Text Justify setting, so text can hug left/right if you want. Fixed Classbar being tiny when using AutoHide option, also would error when leaving a vehicle. Fixed width of nameplate auras when not using Thin Border style. (Thanks Kelebek for initial work!). (!169). Allowed the MicroBar to be shown in Pet Battles by editing the visibility setting. If this is disabled then the current targeted nameplate will not display a healthbar if Health is disabled for this unit type. Fixed various issues with the Friend datatext relating to multiple characters or games from the same account. These can either allow or block all auras cast by player units (meaning not NPCs). Fixed a typo in datatexts which could prevent LDB data texts from loading when entering world. Fixed issue with range checking on retribution paladins below lvl 78. Gender display option in tooltip had space on the wrong side. Fixed error when switching profile while having player unitframe disabled. [Actionbar] Added show cooldown text on charges option. Changes: Alerts created by other addons (using the WoW alert system) will now follow the growth direction shown on the Alert Frame mover. Nameplate Class Bar will also sync it's texture to the background. It may be a small amount, but this one has a chance to save someone in your raid. Real Change Log coming soon.. Servers went up early. Added color options for Debuff Highlighting. Invalid tags on unitframes will now display the used tag text instead of [invalid tag]. Added option to use a vertical classbar on unitframes. Boss and Arena frames were casting Stealth on some profiles. Nazjatar Followers Missions Datatext was doing a goof, which has been ungoofed by a professional ungoofer. Class Icons for the target frame. Fixed the issue that sometimes caused unitframe absorb bars to appear for a second during initial login along the screen (they are now clipped like Cutaway). Fixed issue which caused NamePlate StyleFilter NameOnly option to misplace the ClassBar/Portrait on plates. Added Portrait option to NamePlates. Added new library LibArtifactPower-1.0 by Infinitron. (#203), Added options to change the Item Level color in the Bags. Added toggle option for display of targeted nameplate health bar. Changed Health Backdrop Multiplier to be an Override instead. Updated Communities, PVP & Tooltip skins. Added a toggle for Action Button Glow incase you don't want to see procs happening. Currency Icons have a little border of their own now. portions of the Software. Highlight texture for Items on the Character page are now the old style instead of the blizzard style. [Actionbar] Fixed main bar (bar one) paging issue. Fixed issue with display of total cast time on the player castbar when crafting multiple of the same item. (#234). Updated RaidDebuffs filter with more ToS debuffs. Fixed a frame level issue with nameplates which caused them to bleed into each other when overlapped. Added an option to play a sound if you select a unit and/or if you receive a battle resurrect. Cleaned up the Equipment flyout skin some. Cleaned up some of the Animation code. Prevented right-aligned Ace3 dropdowns (and SharedMedia dropdowns) cutting off when the text is wider than the box. Faction gold will hide if its zero on the gold datatext. Pet bar saturation would sometimes become stuck, it is now unstuck. Fixed a bug in the new Addon Manager skin (AddOn index must be in the range of 1 to 4). Fixed Masque issues with the AddOn `ElvUI_ExtraActionBars`. Added BfA Dungeon debuffs to RaidDebuff filter. Fixed AP calculation in bags for some items that contained a different number in one of the last lines of the tooltip. Fixed pet bar not displaying the spell textures correctly. The Plugin Installer frame is now movable. Fixed Style Filter error: attempt to compare nil with number (line 322). Added Battle of Dazar'alor raid and M+ Season 2 affix debuffs to the RaidDebuffs filter. Disabled Actionbar Charge Cooldown Text by default. Added Interrupted Color for castbar on Unitframes. Fixed issue with tooltip compare being activated when it should not (#471). Added options for Combat Icon on the player unitframe. Skinned Equipment Buttons (Thanks @Aftermathhqt). However, this is new and it still needs a little adjusting but overall experience with scaling should be a ton better. Quest Icons also shows the quest ! (#821), Fixed issue which would show a NPC Reputation instead of NPC Title on NamePlates when Colorblind mode was enabled. (#1310), Fixed error: attempt to index field 'CompactUnitFrameProfilesNewProfileDialog'. Added tick width option to player unitframe castbar. Fixed a compatibility issue with DejaCharacterStats addon. Added the WoW Token price in our Gold DataText. Tweaked default settings for aura filter priority lists based on feedback from users. Fixed issue which caused the Chat History to sometimes attempt to reply to the wrong BattleTag friend. ElvUI is a replacement for the standard Blizzard UI that is very easy to configure and a lot of high-end raiders are using. (Simpy). Fixed issue which prevented clicking in the top-right of screen where Minimap is by default (when the Minimap is not actually there). Reverted some changes to Profiles section of ElvUI. Added options for Resting Icon on the player unitframe. Fixed issue which caused auras to not respect the Max Duration setting when priority list was empty. Added Blizzards way to highlight scrappable items if the Scrapping Machine Frame is open.
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